Punch or kick? Reload now, or wait one more second? Look left or look right? Jump or dodge? Twitch decisions are a common basis for flow in games because they’re easy to generate.
- that's such a problem of serious games: no twitch decisions, no flow
Punch or kick? Reload now, or wait one more second? Look left or look right? Jump or dodge? Twitch decisions are a common basis for flow in games because they’re easy to generate.